The solution before revision #4370 of , by astrosander. This is not the current version.
For problem $1.1.23$
The shooter tries to hit a disk of radius R, which moves from one wall to another at constant modulo velocity so fast that it cannot be tracked. Draw a graph of the probability of hitting the disk as a function of the distance between the aiming point and the left wall.

Solutions of Savchenko Problems in Physics

Aliaksandr Melnichenka
October 2023

    <h3 id="back-link"><a href="/#1.1">$\leftarrow$Back</a></h3>

    <h3> Statement </h3>
    <p>
        $1.1.23^*.$ The shooter tries to hit a disk of radius $R$, which moves from one wall to another at constant modulo velocity so fast that it cannot be tracked. Draw a graph of the probability of hitting the disk as a function of the distance between the aiming point and the left wall.

For problem

The shots are fired at height from the floor perpendicular to the direction of motion of the disc. At what point is the least and most probable shot? What is their value? Consider the cases , , where is the distance between the walls.

    <h3>Solution</h3>
    <p>
        
          <center>
          <figure>
            <img src="animation.gif" alt="1.1.23"
              loading="lazy" width="300" />
            <figcaption>
              Wheels moving
            </figcaption>
          </figure>
          </center>

          <p>
            When the target is moving, a bystander is less likely to see the target from the edge, as it stays there for a shorter period of time.
          </p>
          <p>
            Thus, the maximum probability will be observed on the interval:
          </p>
          <p style="text-align: center;">
            $$\left\{\begin{matrix}

0 \leq x < 2R\
L-2R < x \leq L
\end{matrix}\right.$$



Since the velocity of the target is constant, and finding the target in the range is equally likely, the probability of finding it in this range is equal to the ratio of the diameter to the length of this range: .



Graphs corresponding to these modes:

          <center>
          <figure>
            <img id="sol" src="sol.png" alt="1.1.23"
              loading="lazy" width="350" />
            <figcaption>
              Probability of a hit as a function of aiming distance 
            </figcaption>
          </figure>
          </center>
    </p>

    <h4>Answer</h4>
    <p>
        <a href="#sol">See Fig.</a> Zero at the walls. The largest at any place at a distance from the walls,

greater than , and equal to at ; at any place at a distance from the walls greater than , and equal to one at .

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